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Mike (DM Mykkal)

Dungeon Masters
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About Mike (DM Mykkal)

  • Rank
    DM
  • Birthday 11/29/1974

Profile Information

  • Gender
    Male
  • Location
    Madison, Wisconsin

Contact Methods

  • Yahoo
    mkmddx@yahoo.com
  • Skype
    mkmddx@yahoo.com

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  1. Mike (DM Mykkal)

    In Character Commentary

    Aruncus slips back into camp. She smells of smoke and exploding powdering. Her ears still ring from the explosion, but, she still is able to give a satisfied smile. That should stop the madness!
  2. Mike (DM Mykkal)

    Horsing Around

    Chapter 2 Game Schedule (Tentative) 7pm to 9pm Central Time June 5: Chapter start (please log in by 6:30 for gear) June 10: June 17: DM will be returning from a conference this day- Tentative June 24: No DM (out of town) Feel free to RP in the Starship Horselord as the Aruncus 5000 is offline for an update. July 1: July 8: DM will be returning from a long weekend with parents. He WILL need to kill something this night. July 15: July 22: DM will be returning from Chicago... Feel free to RP in the Starship Horselord as the Aruncus 5000 is offline for an update. July 29: Chapter end Due to personal commitments, the 6 games for chapter 2 will likely be scattered over the months of June and July. Nights I'm unable to make it I will let others PA lead and you are free to RP in the Starship Horselord.
  3. Mike (DM Mykkal)

    In Character Commentary

    Aruncus picks up The Book— it’s now how she refers to it — and again opens it. How can it be any worse? She flips to the next section and begins to read aloud. Chapter 2: Horselords and the Guardians of the Star Trek Galactica. A long, long time ago in a galaxy really, really far away the Starship Horselord 1 sets off on its maiden voyage to explore the multiverse. Equipped with the most stately state-of-the-art AI technology, the Aruncus 5000, the highly trained crew has set off to go where no humanoid has gone before. Our story begins with the crew receiving a distress signal from a nearby planet…
  4. Mike (DM Mykkal)

    Hello from DM Mykkal

    With new players popping on, some of us server relics thought we would reintroduce ourselves to all the new comers. I am Mike. You can see me log on under mkmddx and appear as DM Mykkal, the Druid Mykkal, the bard Canon, as well as a number of other characters. I’m based out of Madison, WI (Central time zone, same as Chicago). I usually run a Sunday night campaign, typically Horselords. I like epic battles with with strong role play. As a player, I steer away from front line meat shields and prefer support positions in the party. I first logged into Realms of Annakolia in July 2005. I’ve made some great friends here over the decade and have managed to meet a few of you in real life! I have two bits of advice for new players. First, keep it simple! Don’t worry about a long, complicated back story with your character. As a DM, I don’t know nor care. Live in the moment and have your story develop as you play. Second, get involved in DM games and get to know us. Of course, we are evil and are trying to kill you. But, isn’t that why you are here?
  5. Mike (DM Mykkal)

    Hello from DM Mykkal

  6. Mike (DM Mykkal)

    In Character Commentary

    Aruncus picks up The Book— it’s now how she refers to it — and again opens it. How can it be any worse? She flips to the next section and begins to read aloud. Chapter 2: Horselords and the Guardians of the Star Trek Galactica. A long, long time ago in a galaxy really, really far away the Starship Horselord 1 sets off on its maiden voyage to explore the multiverse. Equipped with the most stately state-of-the-art AI technology, the Aruncus 5000, the highly trained crew has set off to go where no humanoid has gone before. Our story begins with the crew receiving a distress signal from a nearby planet…
  7. Mike (DM Mykkal)

    Applying for the Campaign

    I'm game, depending on the campaign schedule. As you have noticed, I'm not a night owl but could make it past 9pm Central once a week if need be.
  8. Mike (DM Mykkal)

    Horsing Around

    CHAPTER 2: Rules (still under development) For the entirety of Chapter 2, players will be required to use items provided in game ONLY and the following starter gear: Adventuer's Warming Cloak (can be modified in appearance, but colors should be limited to basic red, blue, green, and yellow) Boots of Speed Belt of Guiding Light Any helm +1 and modified to be the types used in Horselords. More information will be provided. Character Types: (to be assigned) Captain (Kirk, Picard, and similar) #1 (Spock, the guy with the beard) Communication Officer Engineering Medical List to be expanded upon....
  9. Mike (DM Mykkal)

    In Character Commentary

    Aruncus settles by the fire with the book. She opens the cover and turns the pages to the first chapter. Here eyes move across the first paragraph and into the second. As she reads, her brow begins to tighten. She pauses and looks down at her modest brown dress. A concerned look appears on her face. She returns to the book and rereads a few sentences. She looks back down at her dress and then back to the book. Her brow furrows with rage and she yells, My neckline does NOT plunge and my bosom does NOT spill forth!! Angered, she continues reading.
  10. Mike (DM Mykkal)

    In Character Commentary

    Aruncus steps out of her tent and finds a wrapped package in their campsite inside the walls of Sidonia's castle. She picks it up and looks around for the possible sender. Seeing no one, she carefully unwraps the package to reveal a new book, crisp and clean. The cover is embossed in gold with a line drawing of a horse. The spine is etched with "Horselords: The Complete Story". Curious, she opens the cover and reads a note scrawled inside: Dearest Horselords, Thank you for the inspiration. I hope you enjoy! Best wishes, Canon.
  11. Mike (DM Mykkal)

    Game Summary

    Chapter 1:Horselords and the Chamber of Sorcerer's Hallows [March 4, 2018] The story opens with the Horselords encamped in a rainy city with Pigwitz School of Witchcraft and Wizardry. Safia attempts to woo Kothgar with her cooking, with a lovesick Vin nearby. A hefty Gus keeps an eye of the spry youth, Tobin. A sultry Aruncus offers supplies. Duglar Sconeblood and Dime chat away nearby. Larry, Rob, and Heather enlist the Horselords to help their friend, Hagrid, rescue a unicorn from the Forbidden forest. After defeating a nest of Acromantualas, the Horselords heal the injured unicorn. Before its departure, the unicorn emotes to everyone the coming of a great evil and the need to help Larry, Rob, and, Heather in a task. Rushing back to the school, the Horselords learn from the students a great evil, Lord Zindemort, has been trying to kill them for years! Larry, Rob, and Heather must destroy Lord Zindemort's soul, but they can't do it from detention. They ask the Horselords for their help in completing a Potions Assignment. The Horselords agree to help them find Sidonia's Diary, Shorembo's Locket, Krago's Cup, and Zamboni's Ring. [March 11, 2018] The Harass makes camp outside of Sidonia's castle and a delegation of Riders enter the castle to meet with The Lady. They are instructed to wait in the library until Lady Sidonia is available, but Gus gets separated from the group. In the library, a strange sound echoes from the walls. First a hiss. Then a clang. Then unintelligible words that implied danger. Suddenly, the floor shakes as if there's a cave in deep. A ghost, Moanin Myrtle, appears and asks for help as someone is in her toilet. The Horselords enter the lavatory and find a passage way to a hidden chamber deep below the castle. Upon entering the hidden passage, they learn the sounds in the library were created by a large basilisk, and its intended victim was Gus!! Oh no!! The Horselords defeat the basilisk and save Gus. Upon returning to the castle, Lady Sidonia greets them with much appreciation and freely hands them her diary to complete the first task in their quest. [March 18, 2018] The Horselords enter the City of Durin and find Krago in the Crude Anvil and Hammer. The great wizard is thrilled to see them! He offers them all his elixer and they find themselves wandering through a dream-world forest and into a magical maze. magical portkeys are scattered about and the Horselords must work together to solve the riddle of the maze. The last portkey whisks them away to a dark cemetery where they come face to face with Lord Zindemort and his Deatheaters. A magical battle ensues!!! The Horselords then awake from their magically induced stooper to be gifted with Krago's Cup from the Mage himself. After emotional farewells, the Horselords ride to find Shorembo for the next item. [March 25, 2018] The Horselords arrive at the entrance to the Elven City, Elommen. A dark mood comes over Aruncus. The Riders enter the city at night and find a bereaved Shorembo. His favorite cat, Crookshanks, has gone missing. The Horselords agree to help find the prized pet, described as having a locket around his neck for a collar. Upon searching the city, the Horselords encounter numerous Dementors and Inferi. With the defeat of the dark demons, the air of dispare disappears from the city and the Horselords find Crookshanks up a tree. Upon return the cat to Shorembo, he grants them their wish of obtaining the locket. [April 1, 2018] Captain Ego von Canon delivers the Horselords to Zamboni's Isle. They make their way through his garden and find Zamboni in his Keep. If they want his ring, they must reclaim it from his fortified cellar, where it is guarded by an ancient white dragon. The Horselords complete the task and now have all 4 components of the quest. They make their way back to the ship in order to return to the school. [April 8, 2018] The Horselords arrive back at Pigzitz School of Witchcraft and Wizardry with the 4 items. Larry meets them at the gates and collect the items. But, in a sudden turn of events, it is revealed he is Lord Zindemort in disguise!! Lord Zindemort grabs the items and Aruncus and dashes into the school. A great battle ensues in the hallways of the school. Tobin cries for his mother, as they fight off spiders, deatheaters, basilisk, dementors, and cave trolls. When it looks as if all hope is lost, they defeat Lord Zindemort and free Aruncus in a dramatic ending. Chapter 2: [June 3, 2018] The Starship Horselord, in midst of exploring parts unknown in the multiverse, receives a distress call from a nearby planet. Crew jump to light speed and race to the source on the planet Tatooine. Aruncus 5000 transports the away team as close as she can to the signal of the source, into a spaceport filled with beings from a number of other planets. As the away team moves through town they are accosted by a Darth Zin's guard team searching for droids and think the DAGLAR model traveling with the away team is one of the missing machines. Using an old Jedi mind trick, they avoid a confrontation and continue to move towards the signal source outside of town. The Tatooine desert leaves little to the eye as they push through the sand toward the source. Closing in on the source, they find a starship that has plunged to the planet. Two droids-- Shorem 3BO and Krago D2- great the away team and convey a holographic message from Princess Sidonia. The message is addressed to Zamboni Won Kenobi and thatthe droids carry the top secret plans to defeat Darth Zin. The Horselords, with the two droids, are then transported back to the Starship Horselord and set course to help deliver the message. Chapter 3: Chapter 4: Chapter 5:
  12. Mike (DM Mykkal)

    In Character Commentary

    The boisterous bard gathers his papers together with a satisfied grin. Done! Now, to get this bound and distributed! He heads out of his Sunbird Manor apartment and makes his way into the city.
  13. Mike (DM Mykkal)

    In Character Commentary

    Horselords: Loose Canon 2018 can·on1 ˈkanən/ A collection or list of sacred books accepted as genuine. A boisterous, good natured, B-list celebrity bard looking to make a literary name for himself. Initial adventures in this series can be inclusive of players running non-HL classes. The series of games will be based on the published works of an area bard, with a questionable literary style, and will NOT be part of the world’s time frame. Oh, you’ll see what I mean when we play… Players are expected to engage in epic adventure and epic role play. The Loose Canon games will be non-world building games based very loosely on popular culture and from the POV as characters in an awkwardly written book published in the Realms of Annakol universe. Please use the thread below of IC role play outside of scheduled games.
  14. Mike (DM Mykkal)

    Out Of Office

    My apologies to all players, but I need a hiatus. Real life has too many distractions right now. And the ever dwindling player base is discouraging. The last straw was the DM/PC skirmish last week. I don't have the time or energy to deal with that kind of crap. It's been fun, and I'll miss many people. But it is time.
  15. Mike (DM Mykkal)

    Out Of Office

    Hey gang, I've had something come up where I have to be out of town Saturday (today) and will not be back in time for Sunday's game on July 15. Sorry, M.
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