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Athena Meter

Dungeon Masters
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Posts posted by Athena Meter

  1.  

    PCs should be level 6 for starting and original to this campaign. One exception is being made for Athena Meter's PC (and I have my reasons).

     

     

    *sings* because he LOVES me....

     

    Name: Anabatica Zephyros

    Race: Elf

    Class: Storm Druid (druid/windsniper)

    Occupation: druid--Spent some time as a merchant guard, keeping the trade caravans from being rerouted during a period of civil unrest.

    City of Origin: nomad

    Brief bio: Ana is a tall, (relatively speaking) slim, fair haired, elf. She may seem like a snob at first glance as she seems to be 'above it all'. However, as you get to know her, it's just her calm demeanor. She is the 'Calm inside the Storm'. She takes everything in stride and with grace. Nothing much ruffles her feathers or that of her constant, if rarely seen, companion Nimbus; most often soaring in the clouds in which his name derived. Ana was last seen in the City of Annakol admiring a carpet.

  2. Okay, as it turns out, this contact just is not fitting properly. After only wearing it a few hours today, my eye is back to being completely bloodshot. So, I am back in glasses until my eye apt Nov. 23. I will not be around until I get a new lens. Sorry. I hope you all stay well and healthy. Take care.

     

    sincerely,

    Athena

  3. Thank you all for your well wishes and prayers. My eyes have cleared up, so I am trying my contacts again, but just a few hours a day. I think I really over did it during the Festival week and two weekends past when I tried to DM and play three games in one day. *blushes* I am sorry for my prolonged and continuing absence. I really hope to have this all settled one day soon. My next apt. is Nov. 23rd. Maybe, It'll all be straightened out then. Thanks again.

     

    sincerely,

    Athena

  4. We will be continuing the game/story line from September.

     

    Feisty Chicken ReCap... The story thus far...

     

    A strange gnome wanders in to a bar and orders a stiff one, then another and another. He's a talkative little feller and before long he pours all his miseries out on the unsuspecting cliental in the Feisty Chicken. To make a long story short, he lost his machine. He wants it back. The machine is known to suck the essence out of Halflings and thereby transforming them into goblin-looking creatures.

     

    The party rushes out to find this machine, dragging the gnome behind them. When they enter the Shire, they learn that the sheriffs have already been transformed and they are speaking of a plan that is soon to come to fruition. In which they will no longer be looking like the strange ones. Afterwards pie will be had by all, so they don't at all seem concerned by their strange appearance.

     

    Part 2

     

    The adventures begin to look for some wagon tracks to lead them to the gnomish machine. It takes them towards the crossing.. there they meet a goblin scout who has just happened to kill a chicken. They tell him they want to be goblins too, to take them to the machine. He tells them they are too big, he is only looking for halflings.

     

    The army gets tired of waiting for their scout and move forward and run into him. They banter and the adventures decide they have enough info and dispatch the goblins with a bit of trouble, but nothing they can't handle. They cross over towards the Eastland Mts. and continue to find small bands of goblins along the way and dispatch them. Eventually the wagon tracks end however, the goblins do not and by following the goblins they are led to a small cave. There they find a halfling prisoner and two more halflings that appear to look like goblins.

     

    They break the machine.

     

    The halfling cries out for them to stop, but it's too late, the machine is broken. He laments the fate of his friends, if only they had not broken the machine perhaps the process could have been reversed.

     

    The adventures then find the amulets in which the essence of the Halflings had been put into. So.. now they have come to a choice.

     

    The machine is broken. They have saved all of the Shire from becoming goblins. However, there are about 7 or 8 halflings that have been afflicted by the machine and transformed.

     

    Do they count them as a necessary loss, to save the shire?

    Do they wish to try and repair the machine to transform them back?

     

    YOU WISHED TO: Repair the machine... so.. now is your chance to make history.

     

    Join us as we try to come to a conclusion... Oct. 30th. Meet in the Entry Area or call for a port. Same time, Same place, you know the drill.

     

    Sincerely,

    Athena

     

     

    ALL players are welcome, this is an open game. All levels are invited as this will be a High RP game, Low combat.

  5. Sorry, but I have a packer party tonight that I have had on calendar for a couple months. Have fun without me....you healers wont have as mucht to do :-)

     

    Boo

     

     

    OHHHHH.... I miss you already! *pouts*

     

    sincerely,

    Athena

  6. I am sorry, I did not vote so I don't see which way the vote is going, but if you ever want to talk character ideas, I'd love to chat with you. However, I hesitate to just suggest random character ideas with out getting immediate feedback to work with *smiles*

     

    My only concern with your developed background is that too much of the personality is set before your character walks the face of RoA. As you said, Phoebe is "dark" and acts "like the B word"... that seems a bit too established a personality for a brand new level 2 character. I am sure she has her reasons. But, they are likely not IN game reasons and, it's a shame that makes your character unsuitable to play.

     

    I only want you to have a character you LOVE to play and have fun with others as well. After all, if the game is not fun, why should we play? *smiles* all that aside. I have enjoyed RPing with you very much. I enjoy your characters and I think you are doing a whole LOT right. So please forgive me if my posts sound critical. I was only trying to challenge you to try something new.

     

    sincerely,

    Athena

  7. I think perhaps you misunderstand me.

     

    I do not find your process odd at all. I find your ideas creative and interesting. That being said. What I suggested was that you use your creativity and imagination while you Play your character. Instead of before you create it.

     

    Complex backgrounds are creative and help to develop personality. I see that. However, I want you to understand that when you create such a complex background and then establish a personality because of it. It's ... not allowing you to create your character with others. You mentioned you wanted to Role Play this next character more. You mentioned that Tala is becoming anti-social. What I am suggesting is... Start with a Blank Slate. A Fresh Face. Someone who is ... green. New at everything. No baggage. Allow this character to develop her personality as you play her. Don't establish it ahead of time due to some past event. This way Everything she actually DOES in game will play a greater role on who she Really is. Don't be so controlling over who she is, what her personality is. Let her be innocent... As she is so young, so new, let her meet the world with no preconceived notions. Then make her react to everything around her.

     

    If you do set up a history and a personality based on your made up history. Then no one else in game can have any influence over her. Which is fine, don't get me wrong. You can make your own history. But you asked for suggestions for a creative block. I am giving you a suggestion for allowing your creativity LOOSE and taking flight with it. Using every minute of play as inspiration. Using everyone you meet as inspiration.

     

    Ultimately it's your choice. Some people need a solid background ... they can't be creative or improv. or be spontaneous. But, if you can, I find it very stimulating and I like when my characters surprise me. When they do something, I'd have never thought of.

     

    I hope you understand my meaning.

     

    sincerely,

    Athena

  8. Hello, in the past we have asked players to refrain from making new characters of relation to existing characters as the two characters can not possibly be played at the same time. As that would require meta-gaming or DM participation for them to exist at the same time in the same place. However, I know things have changed on the server, so I am not 100% sure if this still stands. [That means not only family relations, but also includes, friendships and 'saviors' etc]

     

    However, after saying that, having family on RoA adds to the dynamic of RP. It also ads to the growth of character development. However, it is best done with another player. Sometimes those characters can be the most fun, as in real life, your family, love them or hate them, is a large contributor to your personality.

     

    If I may suggest, allow your game time on the server to provide a great adventure. There is no need to have a ... spectacular history that only your character knows about. There is nothing wrong with a rather plain or boring past. It's what your character becomes while you play her that makes the game stimulating and satisfying... IMHO.

     

    I realize this does not answer your question and I am sorry, but I hope this may give you some ideas.

     

    Sincerely,

    Athena

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