Barry_1066 Posted June 1, 2018 Report Share Posted June 1, 2018 Hello Players: This update is barely out of the box and I have discovered some - ahhhhh - features (What Microsoft calls Bugs). DM - you can no longer see the blue transition triggers, nor do they work for you as they once did - you MUST enable see triggers and use the radial menu to the 9 o'clock position or is it 10, anyway the option to activate. These SAME, once blue, transition triggers NO LONGER SHOW FOR PLAYERS. Players must mouse over a trigger to even see it - shows then in a turquoise translucent color and the little stone arch with the arrow in the middle curser shows up. This means that transitions will be much harder to find. I have already been working on placing map notes at transition points in the world but this is an ongoing project that will not be completed for a LONG time, due to the number of areas in the world, over 2000, and many areas have multiple entrances and exits. This is just the tip of the iceberg since i found this in seconds. This may be intentional by Beamdog but it IS A PROBLEM and I am not OK with it. Link to Beamdog Bug Report: https://support.baldursgate.com/issues/37473 Link to post Share on other sites
Barry_1066 Posted June 1, 2018 Author Report Share Posted June 1, 2018 New Log In Information: Note the number of people on the server is NOW how Beamdog wants to order the default listing - NOT alphabetical. Click on the box - Server Name - and you will get this listing, below: Link to post Share on other sites