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Arcane Trickster -Updated 2018-

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Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny, or just plain mischief. They are among the most adaptable of adventurers.

 

- Hit Die: d4

- Proficiencies:

- Skill Points: 4 + Int Modifier

-Skills: Appraise, Bluff, Concentration, Craft trap, Disable Trap, Heal. Hide, Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Pickpocket, Search, Set Trap, Spellcraft, Spot, Tumble, Use Magic Device

-Attack bonus growth: Low (Wizard)

-Saving Throws: Bard

-Primary Attribute: Dex

 

REQUIREMENTS:

Feats: Sneak Attack 2d6 or more

Skills: Disable Trap 7 ranks, Tumble 7 ranks, Lore 4 ranks

Spells: Arcane Spellcasting level 3

Other: No Lawful

 

ABILITIES:

Each level, an Arcane Trickster gains spellcasting levels as if he/she had leveled in his/her primary arcane spellcasting class.

Level

1:

2: Sneak Attack 1

3:

4: Sneak Attack 2

5:

6: Sneak Attack 3

7:

8: Sneak Attack 4

9:

10:

Sneak Attack

The sneak attack feats of this class will stack with Rogue class sneak attacks. They will however, not stack with Blackguard sneak attacks. The used sneak attack feats are those of the Blackguard class out of the assumption that the combination of this class with Blackguard will be much less likely then the combination the Rogue class. If a combination between this class and the Blackguard class would be made the player would only gain the sneak attacks from one or the other class, not both.

 

Spell Progression

Spell progression as the primary (or some cases both primary) spell casting class(es) requires some explanation. First of all there is no option to choose new spells when leveling in the prestige class with this ability. This means that even though the character will in theory gain higher level spell casting slots (or uses) they will need to learn the actual spells in other ways. In the case of wizards this can be done through scrolls, clerics and druids learn spells automatically and bards and sorcerers will need to level up in their primary class to learn new spells.

The next thing of note is that this ability allows the character to gain spell slots/uses. The class will not increase the caster level of spells, which is calculated based on the primary casting class(es). In other words, even though the character gains spells slots/uses his spell power will generally be lower than that of a pure class character of similar level.

 

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