Barry_1066 Posted May 8, 2011 Report Share Posted May 8, 2011 I am starting this topic off my Blog so others can post. I have now added the proper Sparky Spawner and area cleaner scripts to the onenter and onexit area script nodes. Went through all the areas in order and checked and reoriented all the entrance ATs - it appears that that forest entrance/exit is reversed in the tileset and any use of it requires the door/blue thingie, to be turned 180 degrees for it to be properly oriented. The Forest Road to Forest Road b AT is fixed. Every door in the 28 areas that currently exist have been plotted and the auto close script added. I have a current map of the area which i will attach here. and in Adobe Illustrator format: Galilmawen_map.rar Quote Link to post Share on other sites