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About Kaitlinn

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  • Birthday 07/24/1984

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  • Location
    new jersey
  • Interests
    fantasy sci fi novels, True Blood, Celtic Music, Evanescence
  1. A dm campaign if possible please, the other is very enjoyable of course too
  2. I like her would like an elven campaign night? Like Halfling Heaven, only for elves and half elves maybe? Elf themed party, quests, roleplay, maybe based from one of the elven cities?
  3. For me, the lag causes creatures to spawn on top of me, and often score a one shot kill without a chance to flee. I think some of Anna's other misfortune is from people not killing their own spawns after going through, something that happens on any world. As for Forest trolls, I too have ran into them in daylight in the safe forest center, though only 2-4, never the 12 that anna found with Sari. As for her xp loss, she told me that's total from all deaths, not just that giant, but from trying to just explore too some. I think it's a matter of paying the dues to sing the blues, that once you reach level 10 or so with the right build maybe things even out?
  4. I have had a number of the same issues, I have Zeff, a level 8 rogue/wizard build slanted towards future arcane archer, and Katya, a level 7 ranger. In both cases, it's been a question of trying to find people to party with, then when I cannot, figuring out where to play solo and have some fun besides the Sidonia dungeon, which while fun does get repetitive and not much in returns after level 7. One suggestion I might have if any dm's have time would be some new low level starting campaigns? I would love a rogue style group, as the guild is already in Annakol city, and seems to have contacts elsewhere. Another would be an elven group, as part of the reason I fell in love with Annakolia was the tour that Barry gave me, and we stopped at an elven city, it's so incredibly beautiful. I get that wilderness often is deadly, I just hope that maybe to a degree that the CR would increase as you get away from towns, reflecting some efforts by cities/towns/rangers to patrol. Places where you're really off the beaten path, or known 'enemy territory', sure, a character best be ready for anything. Lastly, some common knowledge advice or guidance on simply 'where to go, or not go', not revealing big secrets, but just what regular people would know, as far as local dungeons ,nearby towns, maybe general rumor or legend?
  5. Feel better, and I agree with the books, and good music as well. Not sure what you like, but suggest Cara Dillon, her voice is ethereal
  6. I did look over the Deity list before rolling Zeff up, on the old ROA forum, thanks. Also appreciate the idea about expeditious retreat, will have to try that! And yes, will love hasted gear when high enough level, mmm. My old server forbid boots of speed and the like, thoughtthem too powerful. It's funny, maybe because playing Zeff is pretty frustrating at times, it makes me want her to succeed more. Last night, I was using scrolls on her rapier, flame weapon and GMW, and buffing her faerie dragon as well. If I get to play later I will switch from studded leather down to leather, her dex buffed warrants that, and she hits better with rapier that way. Ironic, less armor is better for her.
  7. I am beginning to reread Furies of Calderon, by Jim Butcher, Book One of his Codex of Alera series. The Codex of Alera is set in an odd alternate Earth, where elemental magics, from Furies, came to pass instead of science. Butcher has different races than the standard d+d ones as well, Icemen, Vord, Canum, and others, each done originally. The world is heavily based on the late Roman Republic, taking its human culture and government from that, with the infusion of magic. A strong point to me is that virtually all humans have some skill in Fury crafting, whether elemental, or things like wood or metal crafting too. Best of all though are the characters that Butcher develops, so richly done and lifelike that they make you want to reread the series, not happy that it's over.
  8. Thanks to both of you, I was playing an elven rogue wizard,and got her to 3/3, Zeff, whom I do have some good story ideas for. I took point blank shot, weapon focus long bow, and rapid shot, my thought was to go up to rogue/wizard of 8/4, then switch and begin taking arcane archer levels, so like at level 20 Zeff would be 8/4/8, with a Base Attack of 16, some good rogue skills and sneak attacks, with tumble helping some for AC also. Her base dex at level 20 would be a 21, starting from a 16, as I moved some points to not have penalties like in wisdom. 4 Levels in wizard seemed some for buffing, with a good base for later on, with a dream of rogue/wizard/arcane archer, 10/9/11, at 30, maybe ending some day at 10/19/11. That is dream wise, on nwn I've never had a character over level 24, myself, and that took two years real life to earn. I'd just started playing Zeff on my old now deceased server, and liked her background, which was general enough that I intended to write it up for here. IN one sentence, before I write up her bio later? Zeff's an archer of Sehanine Moonbow, learned from her archer mother, on the run from her own ambitious High Mage father, who serves a powerful palemaster. I just got really frustrated last night at being swarmed with attacks of opportunity, and then knocked from combat, flat foot, so that stuff which would not hit her normally was. I need at 9th level I know to take weapon finesse with her, to help her melee better. Once she takes arcane archer levels, she can add a shield, too. It's just the getting there. I have been doing the fishing, to earn coin and the items from the fishing. The mining I've been told you need the tools for, and flame weapon or darkfire to do properly?
  9. Issue: Misspelling on Annakolia page Location: http://www.annakolia.org/ Details: Deities is currently spelled Dieties, lol I think of Celestial Jenny Craig or Weight Watchers beings
  10. I have played neverwinter nights for nearly four years, between the original campaign, some solo mods, and a couple of otehr online servers. All of that was on normal difficulty though, not hardcore. My impressions from testing this as a DM on my previous server, and playing here are as follows: 1. Archers under this setting are nerfed, at best sidekicks, as attacks of opportunity will destroy them with relative ease. Thus, other than roleplay, or a few game situations with big parties or far off enemies, bows and crossbows are more props than actual weapons, a liability. I wanted to play an arcane archer, but in a few days have seen that she cannot survive here, at least the way I was building her. Maybe you need to aim for this after like level 20-25, rather than for level 11, like I was planning? 2. Combat casters suffer the same fate, more so likely with the dreaded flatfooted being much more likely for them. 3. Rogues also seem to be greatly diminished, with DC's for their abilities high enough to be prohibitive until level 12+ for simple tasks like reading a level 2 scroll, as are bards. 4. Monsters hit far more often, their attack dice increased, and with crits, of course. That's my hupothesis, from a total of about a month's experience with hardcore, between here and my old server. Ideally, you can find a party or at least another player or two of similar level to go with you to help counter this. Going with people significantly higher in non dm events is fun for roleplay, and I enjoy it, but you won't get xp's, and are likely to be a pain getting killed by their much harder spawns. Sometimes though, whether from lack of other players on at all, or the others are 15+ and you are level 5, you need to solo some. Can people give me ideas for good all around hardcore characters, able to do well in parties and solo a little if need be? So far, it seems to me like buffing clerics, fighters, or fighter/clerics are the only viable options, maybe fighter rogues if you went Dex based build? Maybe fighter mage builds work too, as long as they buff only? Thanks in advance, appreciate the help
  11. Kaitlinn


    Hi, My name's Kaitlinn, a graduate student of English at Monmouth University in New Jersey. I'm 26 years old, live with my beloved and our two cats, and am just now returning to Annakolia. I've played neverwinter nights for over three years, dm'd for over a year elsewhere, but never forgot about the fun I had here the couple of times I have tried. My fingers are crossed, I hope I have downloaded all the haks, cep's, and everything, and this old dell will play it... Look forward to seeing you all here on the forun and game side! Kait
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